How do you unlock free tracks on MX vs ATV Reflex?

How do you unlock free tracks on MX vs ATV Reflex?

If you entered the code correctly, you will hear the sound of an engine. Enter “WHERETO” as a code to unlock all locations. Enter “COUCHES” as a code to unlock all ATVs. Enter “BRAPBRAP” as a code to unlock all MX vehicles.

How do you cheat on reflexes?

You can enter the following case-sensitive cheat codes on the menu (accessible from “Options”) to unlock the corresponding content.

  1. Unlock everything – deadhead.
  2. All AI – allai.
  3. All ATVs – couches.
  4. All locations – whereto.
  5. All gear – gearedup.
  6. All boots – kicks.
  7. All goggles – windows.
  8. All helmets – skullcap.

How do you get a lot of coins in reflex math?

Students earn tokens for Speed Cube Challenge, Coaching, and playing games. (In fact, the more they play the games, the more tokens they earn.) Students also earn tokens whenever they become fluent with a new fact or family.

How do you get a lot of coins on reflex math?

What are cheat codes for MX versus ATV Reflex?

MX vs. ATV Reflex Cheat Codes

Cheat Code
Unlock all AI allai
Unlock all ATVs couches
Unlock all boots kicks
Unlock all goggles windows

How do you open the shop on reflex math?

Students can only open the store when they have received their Green Light. More store items will appear the more Green Light days they have. On the page of the games, there is a sign that will tell you how many days you have to get a Green Light before the next game is opened.

How do you do tricks on MX vs ATV Reflex?

Instead of using complex combinations of buttons and triggers to pull off tricks, stunts have been simplified in Reflex–to pull off a trick you simply hold the trick modifier button (LB on Xbox 360, L1 on PS3) and then flick the right stick in three distinct direction (such as up, down, left as opposed to up, up, down …

How do you get green light on reflex?

Once a student has answered a certain number of facts correctly on a given day, a Green Light illuminates in the upper right corner of the screen. This indicates that the student has met the Daily Usage Requirement.

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