Who made SS13?

Who made SS13?

Exadv1
Space Station 13/Developers

Who owns SS13?

Space Station 13
Developer(s) Originally Exadv1, now community based
Engine BYOND
Platform(s) Microsoft Windows
Release 16 February 2003

How old is SS13?

18y
Space Station 13/Age

Is Among Us inspired by SS13?

Christopher Dorch, a junior studying broadcast journalism, jumped into the game after a similar game, Space Station 13, began to die out. “Among Us takes the ideas of Space Station 13 and really streamlines it and makes it digestible and arcadey,” Dorch said.

What language does SS13 use?

SS13 is coded in Byond, which is an object oriented programming language.

When was SS13 created?

February 15, 2003
Space Station 13/Initial release dates

When was SS13 made?

How long does a space station 13 game last?

A round of SS13 can last anywhere from 10 minutes to several hours depending on the mode of play and the shuttle call, but a typical round lasts about 45 minutes to an hour.

How do I join SS13?

You can join in and talk in OOC by pressing ALT + O or just pressing O on WASD Mode. T also works, although it’ll work if you’re in the lobby, which is where you end up when you first connect to one of the servers.

How much does Space Station 13 cost?

Play Now – Space Station 13. If you would like to play the game, the only thing you need to install is BYOND. It’s Free!

How do I make a SS13 server?

Hosting a server

  1. 1 Get a copy of a server’s code.
  2. 2 Create the __secret.dme file.
  3. 3 Compile the server.
  4. 4 Load Dream Daemon.
  5. 5 Select a port and forward it.
  6. 6 Start the server.
  7. 7 You are now all set to play!
  8. 8 Quick Useful Tibits. 8.1 Setting yourself as admin. 8.2 Setting the map. 8.3 Starting the round early.

How do you host a Goonstation?

Setting yourself as admin

  1. Go to the goonstation/config/ folder.
  2. Open up the admins. txt file.
  3. Add your your ckey (lowercase byond key) to the list of names, a -, then your rank of choice.
  4. Compile and run again.

How do I spawn in a room in SS13?

Important Note: There are nudge_x and nudge_y variables in the editor, as well as various z-axis variables. Don’t ever change these, they’re not used in SS13 and break things. To be able to actually spawn into a room, you’ll want to place spawners. You’ll see these as the big red X symbols on the default map, for each role.

Is there an alternative to Dream Maker for Space Station 13?

There are more programs that let you make maps for Space Station 13 than just Dream Maker! A few alternatives include: StrongDMM: Infrequently updated. At the time of writing, has started seeing a much more regular update cycle!

What is the General Order of map creation?

General order of map creation should be something like: Detail work; lighting+switches, access spawners, firelock stuff, door names, bot waypoints, teleporter beacons etc.

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